A = (-1.66, 1.58)
B = (1.16, 3.78)
C = (2.1, -2.32)
hulknurk1, c, a, b = Polygon(A, B, C)
d, e = AngularBisector(c, b)
f, g = AngularBisector(c, a)
D = Point(g)
h = OrthogonalLine(D, c)
i = OrthogonalLine(D, a)
E = Intersect(a, i)
F = Intersect(c, h)
j = Segment(D, F)
k = Segment(D, E)
G = Intersect(e, g)
p = Circle(D, j)